Hello! I'm Klayton.
I'm a multi-disciplinary game developer with backgrounds in:
I graduated from Sheridan College's Bachelor of Game Design in 2020, and continue to practice across many personal projects and game jams. I love 3Cs, systems, and gameplay design!
Tools: Paper prototyping, Figma, Whimsical, Notion
I'm a big fan of answering questions and tackling problems with prototypes. I've also built solid production builds and robust dev tools in support of the teams I've worked with.
Tools: C#, C++, Visual Studio, Git, Perforce, Bitbucket, Unity, Unreal Engine
UI & UX Design
Before I began my game development journey, graphic design was my first passion. As I learned to develop games, I found my skills useful in designing charming and elegant user experiences.
Tools: Figma, Whimsical, Invision, Adobe Creative Suite, Inkscape
Where am I right now?
I'm currently on the lookout for new opportunities to grow. Supporting a team or community in creating something special, while testing myself in new creative challenges - these are things I am always striving for.
When I rest, I have many other passions. I enjoy taking care of my cat and two aquariums, exploring typography, and walking through nature. I have a deep love for tabletop games and cooking as well. Catch me participating in game jams and writing up new game design ideas on the regular.