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OVERWATCH Companion -
OWL Section
As a team of 5, we created a mockup wireframe for a companion app for Blizzard's Overwatch and
Overwatch League, as a study. My primary focus of design was on the Overwatch League section of the app.
The wireframe (on the left on desktop) is interactive.
Click to stimulate taps and use your scrollwheel
to scroll.
Challenges
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Capturing the OWL aesthetic. There were no style guides for the Overwatch League's assets at the time, so I studied pages from the OWL website and noted common or outstanding elements. Navigation is mostly as-followed from the site for standardization.
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Maintaining readability. OWL contains a lot of information displayed in many different ways. Visual hierarchy and grouping became a major factor in design decisions.
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